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Showing posts from March, 2020

Update on the re-evaluation of game content (and some new verbage!)

Over the past several weeks since announcing the freeze on development to reevaluate game content I have determined that the following three parts of the story can no longer go ahead as planned: A community decimated from within. In my original concept this was intended to address the prevalence of vaccination conspiracy theories, but due to the subject matter I can no longer continue with the development of this scenario as a result of the obvious comparison to actual, ongoing events related to the coronavirus. Deadly substance manufacturing. This was supposed to be a Breaking Bad reference involving a similar situation, but like the vaccination conspiracy arc it can no longer go ahead as planned. Material analysis lab. In the process of changing the opening act I initially considered using verbage held over from the original concept to make a substance analysis scene of it (similar to the scene in Half Life which sets off a similar chain of events). This is the only part of t